supposedly, RTCW and W:ET use BSP format 47... so let's use that
git-svn-id: svn://svn.icculus.org/netradiant/trunk@394 61c419a2-8eb2-4b30-bcec-8cead039b335
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@@ -146,7 +146,7 @@ game_t struct
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MINIMAP_MODE_GRAY, /* minimap mode */
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"%s.tga", /* minimap name format */
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"IBSP", /* bsp file prefix */
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46, /* bsp file version */
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47, /* bsp file version */
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qfalse, /* cod-style lump len/ofs order */
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LoadIBSPFile, /* bsp load function */
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WriteIBSPFile, /* bsp write function */
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@@ -83,7 +83,7 @@ game_t struct
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MINIMAP_MODE_GRAY, /* minimap mode */
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"%s.tga", /* minimap name format */
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"IBSP", /* bsp file prefix */
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46, /* bsp file version */
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47, /* bsp file version */
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qfalse, /* cod-style lump len/ofs order */
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LoadIBSPFile, /* bsp load function */
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WriteIBSPFile, /* bsp write function */
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