added Node_getBrush function as requested by mattn (UFO:AI team)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@129 8a3a26a2-13c4-0310-b231-cf6edde360e5
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@@ -124,4 +124,9 @@ inline BrushCreator& GlobalBrushCreator()
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return GlobalBrushModule::getTable();
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}
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inline Brush* Node_getBrush(scene::Node& node)
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{
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return NodeTypeCast<Brush>::cast(node);
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}
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#endif
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