we can allow 31 sides for regular spheres, if we can do 1000 sides for a rock
git-svn-id: svn://svn.icculus.org/netradiant/trunk@380 61c419a2-8eb2-4b30-bcec-8cead039b335
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@@ -215,7 +215,7 @@ void Brush_ConstructCone(Brush& brush, const AABB& bounds, std::size_t sides, co
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}
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const std::size_t c_brushSphere_minSides = 3;
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const std::size_t c_brushSphere_maxSides = 7;
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const std::size_t c_brushSphere_maxSides = 31;
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const char* const c_brushSphere_name = "brushSphere";
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void Brush_ConstructSphere(Brush& brush, const AABB& bounds, std::size_t sides, const char* shader, const TextureProjection& projection)
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