* fix FreezePointer in linux with custom input coordinate tranformation and in win10
This commit is contained in:
@@ -128,19 +128,32 @@ FreezePointer() : handle_motion( 0 ), m_function( 0 ), m_data( 0 ){
|
||||
static gboolean motion_delta( GtkWidget *widget, GdkEventMotion *event, FreezePointer* self ){
|
||||
int current_x, current_y;
|
||||
Sys_GetCursorPos( GTK_WINDOW( widget ), ¤t_x, ¤t_y );
|
||||
int dx = current_x - self->last_x;
|
||||
int dy = current_y - self->last_y;
|
||||
int ddx = current_x - self->center_x;
|
||||
int ddy = current_y - self->center_y;
|
||||
#define FIX_LINUX_TOUCHPAD 0 /* issues with this: mouse juddering
|
||||
in win10 (system is already at normal scaling)
|
||||
Leaving the DPI scaling to the application instead of the system half fixes it
|
||||
in GNU/Linux
|
||||
Mouselook is broken with custom Input Coordinate Tranformation */
|
||||
#if FIX_LINUX_TOUCHPAD
|
||||
const int dx = current_x - self->last_x;
|
||||
const int dy = current_y - self->last_y;
|
||||
const int ddx = current_x - self->center_x;
|
||||
const int ddy = current_y - self->center_y;
|
||||
self->last_x = current_x;
|
||||
self->last_y = current_y;
|
||||
if ( dx != 0 || dy != 0 ) {
|
||||
//globalOutputStream() << "motion x: " << dx << ", y: " << dy << "\n";
|
||||
if (ddx < -32 || ddx > 32 || ddy < -32 || ddy > 32) {
|
||||
if ( ddx < -32 || ddx > 32 || ddy < -32 || ddy > 32 ) {
|
||||
Sys_SetCursorPos( GTK_WINDOW( widget ), self->center_x, self->center_y );
|
||||
self->last_x = self->center_x;
|
||||
self->last_y = self->center_y;
|
||||
}
|
||||
#else
|
||||
const int dx = current_x - self->center_x;
|
||||
const int dy = current_y - self->center_y;
|
||||
if ( dx != 0 || dy != 0 ) {
|
||||
//globalOutputStream() << "motion x: " << dx << ", y: " << dy << "\n";
|
||||
Sys_SetCursorPos( GTK_WINDOW( widget ), self->center_x, self->center_y );
|
||||
#endif
|
||||
self->m_function( dx, dy, event->state, self->m_data );
|
||||
}
|
||||
return FALSE;
|
||||
|
||||
Reference in New Issue
Block a user