Commit Graph

1759 Commits

Author SHA1 Message Date
Joel Baxter
4443f667cf update fields in the example custom config file
The settings in cfgq3.c had diverged from the actual fields and defaults in
these ways:
- extra field phys_maxacceleration
- missing fields phys_walkaccelerate, phys_swimaccelerate, rs_maxfallheight
- different defaults for phys_airaccelerate, phys_maxstep, phys_maxwaterjump

Also the code in aas_cfg.[ch] for reading the settings was missing
rs_maxfallheight.

It's brittle to require multiple different files to agree on these fields, but
rather than fix that issue this is just a band-aid to bring things back into
alignment so that custom configs based on the example file can be used again.
2019-02-10 16:22:18 +03:00
Chris Brooke
777cd9e09a QuakeLive fix-ups. 2019-02-10 16:17:16 +03:00
Chris Brooke
2d96a0053e Initial QuakeLive support. 2019-02-10 16:15:31 +03:00
Ben Noordhuis
d8462c5831 Include func_static in AAS calculations unless spawnflags has bit 1 set. 2019-02-10 15:35:51 +03:00
Ben Noordhuis
c897b97e01 Source and destination should not overlap in call to strcpy(), use memmove(). 2019-02-10 15:34:31 +03:00
Ben Noordhuis
2cba675936 Fix warning: format not a string literal and no format arguments. 2019-02-10 15:30:30 +03:00
Ben Noordhuis
91bcbfc593 Export function Q_strncpyz(). 2019-02-10 15:22:53 +03:00
Ben Noordhuis
693be64e51 Remove unused variables. 2019-02-10 15:12:40 +03:00
Ben Noordhuis
d15f8e4baa Fix warning: warning: format ‘%d’ expects type ‘int’, but argument 2 has type ‘long int’. 2019-02-10 14:59:22 +03:00
Ben Noordhuis
11f606b68a Fix warning: array subscript is above array bounds. 2019-02-10 14:51:00 +03:00
Ben Noordhuis
5dbe479244 Fix warnings: cast from pointer to integer of different size. 2019-02-10 14:45:24 +03:00
Ben Noordhuis
fd22d6abbf Add #include, fixes 'implicit declaration of function' warnings. 2019-02-10 14:42:25 +03:00
Ben Noordhuis
b6ebec81cb Fix warning: format not a string literal and no format arguments. Also: use vsnprintf(), not vsprintf() - that's a buffer overrun waiting to happen. 2019-02-10 14:15:34 +03:00
Ben Noordhuis
a265802dff Fix warning: cast from pointer to integer of different size. 2019-02-10 14:09:43 +03:00
Ben Noordhuis
ca7fb9b9ed Replace non-standard #include <malloc.h> with <stdlib.h> 2019-02-10 13:50:57 +03:00
Ben Noordhuis
9cfed859cf Fix potential buffer overflow. 2019-02-10 13:42:03 +03:00
Garux
4485ebf780 apply mbspc changes
http://linradiant.intron-trans.hu/downloads/mbspc.tar.gz
cfgq3.c, gldraw.c, botlib\l_log.c are not used
2019-02-10 01:36:18 +03:00
Garux
a91a1c510f add bspc sources from Q3A 1.32 release 2019-02-10 01:18:46 +03:00
Garux
43a5b5513f fix indentation and typos 2019-01-27 21:37:37 +03:00
Garux
7884d9f1cd q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
non bitwise materials in certain games are not handled
2019-01-27 19:41:16 +03:00
Garux
74a3da969c * ctrl + r: clone stuff and repeat recent transforms; clipper tool toggle resets transforms stack 2019-01-18 15:00:06 +03:00
Garux
7bcb57562f preserve brush detail state during vertex manipulations 2019-01-17 00:00:14 +03:00
maek
01962a5afe Fix a bug that prevent -fast to behave correctly 2019-01-16 23:13:56 +03:00
Garux
b7bfa11b55 * entity inspector::smartEdit: display real key names
* entity inspector::smartEdit: show tooltips with extended names and descriptions for keys and flags
2019-01-11 21:25:31 +03:00
Garux
fb53d5094a some more sensible gui default sizes 2019-01-11 18:35:37 +03:00
Garux
d19b3c9a28 * picomodel::obj: support polygons > quads 2019-01-10 16:29:38 +03:00
Garux
034f06f18d * brushexport plugin: write Kd (diffuse color) and map_Kd (diffuse map) data to .mtl
* brushexport plugin fix: invert Y during YZ swap; invert V of UV coords (correct texturing)
	* brushexport plugin: default to 'Don't collapse' option
q3map2:	* obj export: save in popular 'Y = Up, -Z = Forward' format
	* picomodel::obj: load as popular 'Y = Up, -Z = Forward' format
	* picomodel::obj: fix support of back references in faces
2019-01-10 00:44:27 +03:00
Garux
e7fbe45319 build monitoring: change timeout value back to 25, as 8 results in radiant, taking one cpu thread for some reason
buffered stream is quick enough anyway
2019-01-07 19:26:17 +03:00
Garux
168e085d8e * "BuildMenu" preference: store filename (def. build_menu.xml) instead of absolute path for portability; absolute path is supported too, if set
* fix: load customized build_menu.xml from settings folder on the very first start and with senseless "BuildMenu" value
2018-12-26 16:20:43 +03:00
Garux
5e50ac9ccf q3map2 * allow maps with only point entity@( 0, 0, 0 )
more informative prints
2018-12-26 02:59:12 +03:00
Garux
90d272e0a8 fix commit 9186d18353 , handle 'no vertices selected' case properly 2018-12-25 22:50:18 +03:00
Garux
4dc9b18f70 * fix brush shader names handling by bobtoolz (was writting empty shader name = crash on map save, at least "textures/" is expected)
complain about patch and brush shader names harder
2018-12-24 23:44:57 +03:00
Garux
9186d18353 optimize vertices reselection during vertex manipulations 2018-12-24 00:08:55 +03:00
Garux
ab0f376d4a * lower Winding_Clip ON_EPSILON to play with weird brushes w/o error 2018-12-23 23:46:22 +03:00
Garux
2f867c99d9 * fix crashy assertions on vertices/edges selection (also = during vertex manipulations)
by removing not needed anymore update_move_planepts_vertex code
	* disable points snapping to .125 grid during edge manipulation (already disabled for vertex mode)
2018-12-23 23:44:13 +03:00
Garux
048b4a50f2 q3map2 * model autoclip: handle 'triangle points almost on line' case 2018-12-22 13:03:22 +03:00
Garux
674eacf842 q3map2: * fix map region -light compilation: load lights from .reg, not .map 2018-12-21 14:52:47 +03:00
Garux
45a0c71543 fix typo 2018-12-21 11:53:02 +03:00
Garux
13481405ac improve workaround of slow fontconfig start 2018-12-21 11:48:34 +03:00
Garux
07e2a65a93 install-dlls-msys2-mingw.sh: also copy new external gdk-pixbuf stuff
fixes #17
2018-12-21 11:05:30 +03:00
Garux
0a91aaef32 fix compilation in Ubuntu 2018-12-16 14:18:46 +03:00
Garux
43f6e8977a upper the README.md case 2018-12-13 21:29:42 +03:00
Garux
a7d09ee22e update README.md 2018-12-13 21:19:16 +03:00
Garux
bcbbde0b35 remove debug prints 2018-12-13 19:31:23 +03:00
Garux
9eff327c70 refactor brush transform evaluation code to reduce amount of unneeded evaluations to 0
improvable: don't evaluateBRep on shader changed, perhaps more
fix: brush vertex manip: no vertexModeFree() after identity transform (mouse forth and back / rotate dialog 0 / insertion w/o move) = selects vertices on undo
fix: brush vertex manip: tex vertex lock: broken for 220
use brush::vertexmode code to delete selected brush components
2018-12-13 19:13:26 +03:00
Garux
868ff8fe50 * insert brush vertices in vertex mode by clicking with no ones selected 2018-12-11 13:19:07 +03:00
Garux
9a2886e624 add build tool skeleton; does nothing, button is hidden 2018-12-10 23:01:09 +03:00
Garux
907c0b1265 minus Brush_textureChanged(); call, faces are getting deselected anyway 2018-12-10 21:08:52 +03:00
Garux
51c798fd9c * Snap to grid in a component mode: snap whole objects, if no components selected
* Snap brush/its vertices to grid: rebuild brush from snapped vertices with optional texture vertex lock
2018-12-10 21:00:33 +03:00
Garux
3f3230ed2a remove debug prints 2018-12-10 17:51:41 +03:00