Commit Graph

511 Commits

Author SHA1 Message Date
Garux
f2f36df58f q3map2 * _maxlight worldspawn key (works unless exposure is used) (for those, who know, what they do) 2019-07-25 19:55:16 +03:00
Garux
070161fd13 shorten code 2019-07-25 19:23:13 +03:00
Garux
635c732e72 fix warnings 2019-07-21 00:49:53 +03:00
Garux
12d010446b * Brush->AutoCaulk Selected (F4); camera must be there, where legit player respawn could be, i.e. close to selection and not inside of a brush 2019-03-23 19:10:41 +03:00
Garux
00bb22e458 q3map2 * fix unwanted culling of both matching brush faces 2019-03-19 16:54:23 +03:00
Garux
b75d061ff0 fix mbspc linux compilation 2019-03-15 21:41:15 +03:00
Garux
4b1b789fa8 mbspc: use newer q_platform.h from ioq3, enables win64 compilation 2019-03-07 17:10:31 +03:00
Garux
812a8b6001 q3map2: follow ODR
enables compilation with -fno-common
2019-02-23 00:09:42 +03:00
Garux
202a05461f prevent shader name string overflow in ShaderInfoForShader 2019-02-23 00:06:57 +03:00
Garux
e55e622d2f prevent buffer read overflow 2019-02-23 00:05:25 +03:00
Garux
6680d394e8 fix use after free (freed by realloc in EmitShader) 2019-02-23 00:02:58 +03:00
Garux
d1ac937b50 mbspc: add -bsp2map220 switch, writting map in Valve 220 format with correct textures alignment for Quake 1/2, SiN and Half-Life BSPs
+various improvements of decompiling
2019-02-11 18:25:50 +03:00
Garux
a21a5c7290 mbspc: bump hl limits (by Garey) 2019-02-10 19:35:52 +03:00
Garux
c0f417b9cb mbspc: bump limits to handle complex maps (by SpaKK)
http://www.quake3world.com/forum/viewtopic.php?f=10&t=51522
2019-02-10 19:05:19 +03:00
Garux
0a09aff18a mbspc: fix fixes 2019-02-10 17:22:42 +03:00
Thomas Köppe
8875e2dd80 Change winding_t and bspbrush_t to use flexible array members rather than size-1 arrays.
The arrays were always meant to be variably sized, and objects are only ever allocated dynamically. Object size computations are simplified with this change.

Flexible arrays were introduced in C99, so this change means that we will require a C99-conforming compiler henceforth.
2019-02-10 17:07:42 +03:00
TTimo
5064c1f163 more cleanups 2019-02-10 16:46:50 +03:00
Thomas Köppe
fee0e36602 [bspc.c] Change directory variables to have static storage; they're
quite large for automatic storage.
2019-02-10 16:41:04 +03:00
Thomas Köppe
13a3b91cc3 [l_bsp_{hl,q1}.c] Fix erroneous use of comma operator 2019-02-10 16:37:32 +03:00
Thomas Köppe
39c70072da [l_bsp_{q1,q2,sin}.c] Fix undefined behaviour in array access 2019-02-10 16:36:35 +03:00
Victor Luchits
39a3819765 Fix compilation warnings caused by abs/fabs confusion 2019-02-10 16:31:09 +03:00
Victor Luchits
8143f33548 Do not call CheckPlaneAgainstParents on tiny splits 2019-02-10 16:29:34 +03:00
Joel Baxter
e8522ae2c9 make AAS_LoadAASFile work with zero-sized lumps
AAS_LoadAASLump will return 0/NULL in an error case. However it will also
return the input buffer pointer if length is 0, and the input buffer pointer
may be 0/NULL in the case where AAS_LoadAASLump is meant to allocate memory.

This means that it can return 0/NULL in a perfectly legal case where the lump
length is 0. Since AAS_LoadAASFile inteprets this as a fatal error, that's
bad.

I'm not sure how to best disambiguate this, but a low-touch fix is for the
caller of AAS_LoadAASLump to be OK with a returned NULL pointer if the lump
length is 0.

Also: added a missing break statement to avoid a spurious "don't know what to
do" message when using the aasinfo switch.
2019-02-10 16:24:16 +03:00
Joel Baxter
4443f667cf update fields in the example custom config file
The settings in cfgq3.c had diverged from the actual fields and defaults in
these ways:
- extra field phys_maxacceleration
- missing fields phys_walkaccelerate, phys_swimaccelerate, rs_maxfallheight
- different defaults for phys_airaccelerate, phys_maxstep, phys_maxwaterjump

Also the code in aas_cfg.[ch] for reading the settings was missing
rs_maxfallheight.

It's brittle to require multiple different files to agree on these fields, but
rather than fix that issue this is just a band-aid to bring things back into
alignment so that custom configs based on the example file can be used again.
2019-02-10 16:22:18 +03:00
Chris Brooke
777cd9e09a QuakeLive fix-ups. 2019-02-10 16:17:16 +03:00
Chris Brooke
2d96a0053e Initial QuakeLive support. 2019-02-10 16:15:31 +03:00
Ben Noordhuis
d8462c5831 Include func_static in AAS calculations unless spawnflags has bit 1 set. 2019-02-10 15:35:51 +03:00
Ben Noordhuis
c897b97e01 Source and destination should not overlap in call to strcpy(), use memmove(). 2019-02-10 15:34:31 +03:00
Ben Noordhuis
2cba675936 Fix warning: format not a string literal and no format arguments. 2019-02-10 15:30:30 +03:00
Ben Noordhuis
91bcbfc593 Export function Q_strncpyz(). 2019-02-10 15:22:53 +03:00
Ben Noordhuis
693be64e51 Remove unused variables. 2019-02-10 15:12:40 +03:00
Ben Noordhuis
d15f8e4baa Fix warning: warning: format ‘%d’ expects type ‘int’, but argument 2 has type ‘long int’. 2019-02-10 14:59:22 +03:00
Ben Noordhuis
11f606b68a Fix warning: array subscript is above array bounds. 2019-02-10 14:51:00 +03:00
Ben Noordhuis
5dbe479244 Fix warnings: cast from pointer to integer of different size. 2019-02-10 14:45:24 +03:00
Ben Noordhuis
fd22d6abbf Add #include, fixes 'implicit declaration of function' warnings. 2019-02-10 14:42:25 +03:00
Ben Noordhuis
b6ebec81cb Fix warning: format not a string literal and no format arguments. Also: use vsnprintf(), not vsprintf() - that's a buffer overrun waiting to happen. 2019-02-10 14:15:34 +03:00
Ben Noordhuis
a265802dff Fix warning: cast from pointer to integer of different size. 2019-02-10 14:09:43 +03:00
Ben Noordhuis
ca7fb9b9ed Replace non-standard #include <malloc.h> with <stdlib.h> 2019-02-10 13:50:57 +03:00
Ben Noordhuis
9cfed859cf Fix potential buffer overflow. 2019-02-10 13:42:03 +03:00
Garux
4485ebf780 apply mbspc changes
http://linradiant.intron-trans.hu/downloads/mbspc.tar.gz
cfgq3.c, gldraw.c, botlib\l_log.c are not used
2019-02-10 01:36:18 +03:00
Garux
a91a1c510f add bspc sources from Q3A 1.32 release 2019-02-10 01:18:46 +03:00
Garux
43a5b5513f fix indentation and typos 2019-01-27 21:37:37 +03:00
Garux
7884d9f1cd q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
non bitwise materials in certain games are not handled
2019-01-27 19:41:16 +03:00
maek
01962a5afe Fix a bug that prevent -fast to behave correctly 2019-01-16 23:13:56 +03:00
Garux
034f06f18d * brushexport plugin: write Kd (diffuse color) and map_Kd (diffuse map) data to .mtl
* brushexport plugin fix: invert Y during YZ swap; invert V of UV coords (correct texturing)
	* brushexport plugin: default to 'Don't collapse' option
q3map2:	* obj export: save in popular 'Y = Up, -Z = Forward' format
	* picomodel::obj: load as popular 'Y = Up, -Z = Forward' format
	* picomodel::obj: fix support of back references in faces
2019-01-10 00:44:27 +03:00
Garux
5e50ac9ccf q3map2 * allow maps with only point entity@( 0, 0, 0 )
more informative prints
2018-12-26 02:59:12 +03:00
Garux
048b4a50f2 q3map2 * model autoclip: handle 'triangle points almost on line' case 2018-12-22 13:03:22 +03:00
Garux
674eacf842 q3map2: * fix map region -light compilation: load lights from .reg, not .map 2018-12-21 14:52:47 +03:00
Garux
d716c4d0b9 tweak new miniz 2018-10-23 19:43:04 +03:00
Garux
2384269177 update miniz to recent version https://github.com/richgel999/miniz 2018-10-23 19:32:18 +03:00