Commit Graph

99 Commits

Author SHA1 Message Date
divverent
d46ef935db option -border in minimap
git-svn-id: svn://svn.icculus.org/netradiant/trunk@343 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-27 13:54:44 +00:00
divverent
2d59dd320c msvc shut up
git-svn-id: svn://svn.icculus.org/netradiant/trunk@342 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-27 10:11:19 +00:00
divverent
d89a5dedbb remove two debug prints
git-svn-id: svn://svn.icculus.org/netradiant/trunk@341 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-27 09:20:03 +00:00
divverent
c67a77421c fix a 0.5 error
git-svn-id: svn://svn.icculus.org/netradiant/trunk@340 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-27 09:16:40 +00:00
divverent
1f8e40ac8d probabilistic sample dispersion for minimap -samples
git-svn-id: svn://svn.icculus.org/netradiant/trunk@339 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-27 08:54:52 +00:00
divverent
b49399255c tiny progress indicator fix
git-svn-id: svn://svn.icculus.org/netradiant/trunk@337 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-26 19:38:05 +00:00
divverent
07e8057ae2 make -minmax work
git-svn-id: svn://svn.icculus.org/netradiant/trunk@336 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-26 19:13:10 +00:00
divverent
0a615ccf4f simplify shader decision logic in MiniMapSetupBrushes
git-svn-id: svn://svn.icculus.org/netradiant/trunk@335 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-26 19:05:49 +00:00
divverent
0d2933a8b4 better progress display
git-svn-id: svn://svn.icculus.org/netradiant/trunk@334 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-26 18:58:44 +00:00
divverent
7c8b8015d5 ignore nonsolid brushes
git-svn-id: svn://svn.icculus.org/netradiant/trunk@333 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-26 18:57:18 +00:00
divverent
4dbe5604ff naming fixes, allow ordered supersampling
git-svn-id: svn://svn.icculus.org/netradiant/trunk@332 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-26 11:03:39 +00:00
divverent
0298900c31 command line options for minimap
git-svn-id: svn://svn.icculus.org/netradiant/trunk@331 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-26 10:52:11 +00:00
divverent
633f825b61 be compatible to nexuiz for minimaps :P
git-svn-id: svn://svn.icculus.org/netradiant/trunk@330 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-26 09:42:48 +00:00
divverent
97449bed37 -minimap is now a main option... to be used on already compiled BSPs
git-svn-id: svn://svn.icculus.org/netradiant/trunk@329 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-26 09:34:11 +00:00
divverent
852c9b4889 unfinished -minimap support in bsp.c, do not use yet, format is not correct yet
git-svn-id: svn://svn.icculus.org/netradiant/trunk@328 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-25 21:22:22 +00:00
divverent
af0dd0ca3b bugfix in latest change
git-svn-id: svn://svn.icculus.org/netradiant/trunk@327 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-23 18:55:20 +00:00
divverent
e8fcd30f80 less spammy vis output, more useful
git-svn-id: svn://svn.icculus.org/netradiant/trunk@326 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-23 18:52:56 +00:00
divverent
e6fa8d7f3c less spammy vis output
git-svn-id: svn://svn.icculus.org/netradiant/trunk@325 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-23 16:49:14 +00:00
divverent
d909e5b8c7 patches by jal: fix some warnings, and spawnflags 64 on misc_model to not smooth the normals
git-svn-id: svn://svn.icculus.org/netradiant/trunk@324 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-23 16:32:45 +00:00
divverent
a28f548b54 ncrease MAX_MAP_VISIBILITY
git-svn-id: svn://svn.icculus.org/netradiant/trunk@323 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-21 14:50:45 +00:00
divverent
68a9e95faf fix two msvc compile errors
git-svn-id: svn://svn.icculus.org/netradiant/trunk@319 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-13 19:51:54 +00:00
divverent
185afa1e25 fix a crash in RBSP reading
git-svn-id: svn://svn.icculus.org/netradiant/trunk@318 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-10 19:48:07 +00:00
divverent
4ae10cbf8d add alias _shadeangle to _smoothnormals
git-svn-id: svn://svn.icculus.org/netradiant/trunk@315 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-10 13:56:55 +00:00
divverent
57d8b2d701 more portals on leaf
git-svn-id: svn://svn.icculus.org/netradiant/trunk@249 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-05 18:19:14 +00:00
divverent
ee826a7843 make it output nice looking origin brushes
git-svn-id: svn://svn.icculus.org/netradiant/trunk@248 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-05 16:32:53 +00:00
divverent
cc213a0182 crude origin brush generation when decompiling
git-svn-id: svn://svn.icculus.org/netradiant/trunk@247 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-05 15:46:06 +00:00
divverent
053a016f5c fix decompiling crash
git-svn-id: svn://svn.icculus.org/netradiant/trunk@245 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-04 21:13:45 +00:00
divverent
e2b0ecdcfb new options:
-bsp -deep - include detail brushes into BSP tree generation (but at lowest possible priority), but still ignore them for vis
-vis -mergeportals - only merge vis portals on the same plane, but don't merge clusters (much faster vis, but only slightly worse - will evaluate later why it's worse vis at all)


git-svn-id: svn://svn.icculus.org/netradiant/trunk@244 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-04 11:56:32 +00:00
divverent
9851662e8d add an option -mergeportals to speed up vis, while not making the vis data MUCH worse
git-svn-id: svn://svn.icculus.org/netradiant/trunk@243 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-03 13:51:31 +00:00
divverent
889347e958 some stuff by 27:
- better BSP tree splitting (experimental, option -altsplit)
- also compare shaders when sorting surfaces (should give slightly more fps)
- misc_model spawnflag 32: set vertex alpha from vertex color (for terrain blending)


git-svn-id: svn://svn.icculus.org/netradiant/trunk@240 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-31 06:28:17 +00:00
divverent
f560e2703b apply all of VorteX's changes except deviance (that one sucks :P)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@237 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-29 18:08:19 +00:00
divverent
7e4c830250 VorteX: KeyExists function, cast shadows from func_wall by default in prophecy and dq
git-svn-id: svn://svn.icculus.org/netradiant/trunk@236 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-29 17:17:08 +00:00
divverent
c3fb8e6e16 already apply some safe changes:
emitmetastats
_ls


git-svn-id: svn://svn.icculus.org/netradiant/trunk@235 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-28 21:48:25 +00:00
divverent
beb45fadfa add a "todo item" directory containing VorteX's patches
git-svn-id: svn://svn.icculus.org/netradiant/trunk@234 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-28 21:38:13 +00:00
divverent
d1f9bcaef2 fix q3map2 -scale command line parsing
git-svn-id: svn://svn.icculus.org/netradiant/trunk@233 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-28 15:04:42 +00:00
divverent
afe3aebe6f fix a stupid error in moving paths
git-svn-id: svn://svn.icculus.org/netradiant/trunk@226 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-23 13:48:12 +00:00
divverent
b222e12c36 Q_mkdir: create parent directories first
git-svn-id: svn://svn.icculus.org/netradiant/trunk@225 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-22 11:54:48 +00:00
divverent
4a5b039ba1 new argument -celshader, for cel shading without changing the .map file
git-svn-id: svn://svn.icculus.org/netradiant/trunk@224 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-20 17:01:59 +00:00
divverent
ecfd6813e3 remove two mysterious crashes (although I don't know why it was broken to begin with)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@223 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-20 16:50:58 +00:00
divverent
3f92bea422 add an option -fs_homebase to override homebase path in the game pack (for use by gamepacks so they need no specific q3map2 change to use the right home dir)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@221 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-16 12:26:23 +00:00
divverent
8b446e3fbe fix two other bugs in the same function
git-svn-id: svn://svn.icculus.org/netradiant/trunk@200 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-25 15:49:25 +00:00
divverent
05ec869106 fix a typo on tjunction.c that makes surface "fixing" ineffective (any surface that has, at one point, two equal vertices gets removed entirely, fixing is performed but the fixed surface is never used)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@199 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-25 15:41:21 +00:00
divverent
6a04feabc5 try to eliminate MAX_MAP_PLANES limits
git-svn-id: svn://svn.icculus.org/netradiant/trunk@198 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-25 15:24:29 +00:00
divverent
cf6c8123dd -lightmapdir option
git-svn-id: svn://svn.icculus.org/netradiant/trunk@197 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-25 14:36:20 +00:00
divverent
9bd5bdc258 new insane -tex option to q3map2 -scale; simulates turned off "texture lock" when scaling.
git-svn-id: svn://svn.icculus.org/netradiant/trunk@196 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-23 13:52:47 +00:00
divverent
1fe92f1474 support non-uniform -scale
git-svn-id: svn://svn.icculus.org/netradiant/trunk@193 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-15 09:53:49 +00:00
divverent
d17571c17c allow non-uniform -scale
git-svn-id: svn://svn.icculus.org/netradiant/trunk@192 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-15 09:41:31 +00:00
divverent
e7f13faa4b fix multiple bugs with the limit extension
git-svn-id: svn://svn.icculus.org/netradiant/trunk@191 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-14 18:14:30 +00:00
divverent
7f9ebdace7 fix hang in tjunction.c
git-svn-id: svn://svn.icculus.org/netradiant/trunk@189 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-14 16:32:12 +00:00
divverent
257c44e531 entirely remove MAX_ORIGINAL_EDGES and MAX_EDGE_LINES
git-svn-id: svn://svn.icculus.org/netradiant/trunk@187 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-02-12 06:37:47 +00:00