e35aa24c74
Workaround for broken floating windows (XY Window etc. always in front of e.g. surface inspector, properties)
Willi Schinmeyer
2012-05-04 10:45:49 +02:00
069d2350eb
Fixed transparency (qer_trans) not working on models
Willi Schinmeyer
2012-05-04 10:32:48 +02:00
ead68d8884
Fixed spelling in a comment
Willi Schinmeyer
2012-05-04 10:07:28 +02:00
22de3606a6
If the first argument ends in .map, try to load it as a map (instead of as a project)
Willi Schinmeyer
2012-05-04 10:02:31 +02:00
5ed7a304a7
Properly name game configuration files, fixes#43 and other issues related to stringcompares against config filename
Christian Ratzenhofer
2012-05-04 00:18:30 +02:00
0bbb58dd9c
use http for netradiant gamepack download
Rudolf Polzer
2012-05-02 17:35:47 +02:00
5b54de9bf2
updated Windows compile guide to include git and the newest changes to the scons script (no more full blown msys)
Christian Ratzenhofer
2012-03-26 01:09:09 +02:00
d4f7c67be1
Remove calls to wget unzip and cp in the setup target of scons This allows to build on windows without msys
Christian Ratzenhofer
2012-03-26 00:26:04 +02:00
cd725d680a
fix warning: array subscript is above array bounds
Ben Noordhuis
2012-03-17 22:58:48 +01:00
3311b00ae6
fix warning: format not a string literal and no format arguments
Ben Noordhuis
2012-03-17 22:32:01 +01:00
7c4e1f1fcb
.gitignore build artifacts
Ben Noordhuis
2012-03-17 16:16:12 +01:00
830125fad0
uncrustify! now the code is only ugly on the *inside*
Timothee TTimo Besset
2012-03-17 15:01:54 -05:00
515673c08f
trash a bunch of outdated and confusing things
Timothee TTimo Besset
2012-03-17 14:07:19 -05:00
31c68a8299
Convert svn:ignore properties to .gitignore.
git-svn-migrate
2012-03-16 22:20:47 -05:00
dba712acf6
query the online, not total, CPUs in case some were shut off
Rudolf Polzer
2012-03-03 17:31:03 +01:00
123f3fd962
q3map2: Small cleanups
Lauri Kasanen
2012-03-03 12:51:20 +02:00
053ca4041b
Automatically determine the number of threads on linux
Lauri Kasanen
2012-03-03 12:44:50 +02:00
f02a56a694
Add gitignore
Lauri Kasanen
2012-03-03 11:08:53 +02:00
0d10413fe0
fix how glib is included
Rudolf Polzer
2012-03-01 14:43:00 +01:00
6bc28ad466
Merge remote-tracking branch 'origin/ailmanki/et-engineaftercompile'
Rudolf Polzer
2012-03-01 12:15:33 +01:00
aa9e315624
also include libjpeg8 here
Rudolf Polzer
2012-03-01 11:25:48 +01:00
ed96b4352a
no longer use an included libjpeg copy. Use the system one.
Rudolf Polzer
2012-03-01 10:35:32 +01:00
747e474c40
remove internal libjpeg6 copy (patch by monad)
Rudolf Polzer
2012-03-01 10:24:29 +01:00
2b0e61ede1
Fix for the fix
ailmanki
2012-02-26 11:24:30 +01:00
2af0e49fc3
Fixed map not starting after compile in Enemy-Territory.
ailmanki
2012-02-26 11:11:19 +01:00
affe117815
QuakePack seems to be GPL now
Rudolf Polzer
2012-02-21 22:59:01 +01:00
e8f94f12dd
Merge remote-tracking branch 'origin/divVerent/leak-fix'
Rudolf Polzer
2012-02-19 18:40:59 +01:00
95e8ef16a2
fix another import bsp bug
Rudolf Polzer
2012-02-19 18:39:03 +01:00
043b4d7705
fix import decompiling
Rudolf Polzer
2012-02-19 18:27:45 +01:00
75220350bc
Switching order of picoModuleLWO and picoModuleOBJ as a quick and dirty workaround to problems in libs/picomodel/pm_obj.c which passes files that aren't Wavefront ASCII.
rambetter
2012-02-14 18:31:09 +00:00
312f954913
also select the best entity when a leak was found
Rudolf Polzer
2012-02-14 13:24:05 +01:00
11fdc6f6d0
.lin files: find optimal path from leak entity
Rudolf Polzer
2012-02-14 13:19:44 +01:00
bca4840507
another experimental change: better handle leaky maps
Rudolf Polzer
2012-02-14 11:35:59 +01:00
917677bab9
fix drawindexes crash when loading BSP files
Rudolf Polzer
2012-02-13 21:09:11 +01:00
57ee804448
Merge branch 'divVerent/MAX_MAP_DRAW_INDEXES'
Rudolf Polzer
2012-02-13 15:51:10 +01:00
f8bfc8d1df
fix crash in -bsp
Rudolf Polzer
2012-02-13 11:22:07 +01:00
3a7c77d720
unlimit MAX_MAP_DRAW_INDEXES
Rudolf Polzer
2012-02-12 19:00:55 +01:00
8c8ef16918
bobtoolz fixes to patch merging
ailmanki
2012-02-11 16:45:17 +01:00
d5d6e98191
add option -nofastpoint; make old buggy behaviour default as it is typically a lot faster. To not use fast point lights, pass -nofastpoint but not -fast.
Rudolf Polzer
2012-02-09 11:28:49 +01:00
8dcd2d22e6
slow down non-fast operation but make it more accurate by not using falloff tolerance at all when -fast is not used
Rudolf Polzer
2012-02-09 10:51:09 +01:00
c30d367a12
FIXME comment because falloffTolerance is checked in non-fast too for point lights, should we really do that? Maybe add a -slow then...
Rudolf Polzer
2012-02-09 10:41:17 +01:00
0c44cbd7ea
fix falloff tolerance for sRGB
Rudolf Polzer
2012-02-09 10:41:09 +01:00
c60d22dd26
swap values 0 and 1 for -exposure (now -exposure 0 does nothing, -exposure 1 did what 0 did before)
Rudolf Polzer
2012-02-09 10:40:48 +01:00
42e3d14cd5
leave out 4 files
Rudolf Polzer
2012-01-23 20:49:53 +01:00
ebcb592432
OS X: support homebrew by MACLIBDIR=/usr/local/lib
Rudolf Polzer
2012-01-23 20:29:05 +01:00
9cf3816f69
simplify code
Rudolf Polzer
2012-01-23 20:19:45 +01:00
898cef614c
fix type cast
Rudolf Polzer
2012-01-23 18:18:01 +01:00
7bd87de737
fix deprecation with libpng 1.4
Rudolf Polzer
2012-01-23 17:25:22 +01:00
4b64a713a0
NOW I do it right: #woxblox#
Rudolf Polzer
2012-01-14 12:37:33 +01:00