Otherwise, "hall of mirrors" effect takes place in the OpenGL viewports. This fix is a real hack. It's actually borrowed from other Radiants such as NetRadiant. I'd like to fix the underlying issue someday so that Aero can be used with Radiant. git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@433 8a3a26a2-13c4-0310-b231-cf6edde360e5
36 KiB
36 KiB