31cef208e0f82abdd20db48a147b39a715c83f70
misc... * draggable renderable transform origin for translate, rotate & scale manipulators click w/o move = reset move is constraintable to axis with shift pressed * highlight manipulators' renderables on mouse hover * mouse_moved_epsilon system (0.5% of viewport size) for m1, tunnel selectors, manipulators (except freelook) to make them more fail-safe
Description
The open-source, cross-platform level editor for id Tech based games.
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