This website requires JavaScript.
Explore
Help
Register
Sign In
quick
/
netradiant-custom
Watch
1
Star
0
Fork
0
You've already forked netradiant-custom
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
652de9bb8f13cdd21bfef5eefa2694da117237d8
netradiant-custom
/
plugins
/
entity
/
entity.cpp
Garux
652de9bb8f
* entity based structural/detail filters depend on brushtypes="quake" in .game to make detail surfaceflags usable for quake 1
2018-04-10 20:51:41 +03:00
13 KiB
Raw
Blame
History
View Raw
Reference in New Issue
View Git Blame
Copy Permalink