Garux 6592d65469 Radiant:
misc...
	* made shaderplug msg to look not like error (but barely noticeable)
	* removed Texdef_FitTexture copypasted code
	* ctrl+shift+mouse strafe mode: moving mouse forward moves camera forward, back - back
	* add map to recent ones on SaveMap (instead of doing that in 'open by cmd line': spoils the list)
	* fix: spin buttons alignment in patch inspector
	* fix: patch inspector window pos save/restore during run time
	* removed console, texbro buttons in regular layout
	* ent inspector: saving window splits pos in non regular layouts
	* ent inspector: saving lower split pos aswell
	* ent inspector: fix of: minimizing part behind middle to 0
	* saving find/replace wnd pos; bringing ontop, if is (present + called)
	* moved 'find unique name for' output to _DEBUG
	* fix of 'GLib-CRITICAL **: Source ID was not found when attempting to remove it' in buid monitor timer
	* fix: build menu customizing: command field is reachable right after creating new entry
2017-08-01 14:25:41 +03:00
2017-08-01 14:23:38 +03:00
2017-08-01 14:23:38 +03:00
2014-02-13 17:13:24 +01:00
2017-08-01 14:25:41 +03:00
2017-08-01 14:23:38 +03:00
2017-08-01 14:25:41 +03:00
2012-04-02 11:46:02 +02:00
2017-08-01 14:23:38 +03:00
2017-08-01 13:59:31 +03:00
2011-08-27 17:08:46 +02:00
2017-08-01 14:23:38 +03:00
2009-03-09 13:27:02 +00:00
2009-03-09 13:27:02 +00:00
2012-03-27 12:03:21 +02:00
2012-06-12 17:09:26 +02:00
2010-04-17 21:02:26 +02:00
2010-04-17 21:02:26 +02:00
2008-09-13 18:28:57 +00:00
2008-09-13 18:28:57 +00:00
2012-03-01 11:25:48 +01:00
2012-01-23 20:49:53 +01:00
2008-09-13 18:28:57 +00:00
2008-09-13 18:28:57 +00:00
2010-08-29 20:47:06 +02:00
2010-11-18 10:30:36 +01:00
2017-08-01 13:26:50 +03:00
Description
The open-source, cross-platform level editor for id Tech based games.
32 MiB
Languages
C++ 68.7%
C 24.1%
Python 1.7%
CMake 1.3%
Java 1%
Other 2.8%