6eee961fcce880b56c3863260b58f12fc3eef7b3
binds... * shift + m3: apply texture name and alignment to selected primitives and faces (m3 was inconsistent + often required quite deep planning) * ctrl + shift + m3: also project tex from face to selection misc... * lazy cursor updates in clipper mode * update cursor immediately on clipper mode toggles * fixes and optimizations of entity names rendering; for instance: don't prerender textures for unneeded names FBO overlay fixes
Description
The open-source, cross-platform level editor for id Tech based games.
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