improvable: don't evaluateBRep on shader changed, perhaps more fix: brush vertex manip: no vertexModeFree() after identity transform (mouse forth and back / rotate dialog 0 / insertion w/o move) = selects vertices on undo fix: brush vertex manip: tex vertex lock: broken for 220 use brush::vertexmode code to delete selected brush components
7.5 KiB
7.5 KiB