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cbde9574fbe551b578db54262570c2b8bd66e094
netradiant-custom
/
plugins
/
assmodel
/
model.cpp
Garux
1bd3e7ae18
* model shader paths guessings: use material names, starting with textures/ or models/ as is
...
so materials named intentionally as ingame shaders shall work as expected
2021-12-16 03:06:30 +03:00
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