f8b2b1f25e7e195c0c11e3d2e2ddf308562de77f
* decompiling: fix: broken brushes, empty brush definitions; shut down too usual warnings; with -force tries to decompile model autoclip too * decompiling: -fast mode for BSPToMap conversion Radiant: misc... * _setmaxstdio(2048): tested max pk3s count: 1021 * curve: deform (randomize Z points coord at given amount)
Description
The open-source, cross-platform level editor for id Tech based games.
Languages
C++
68.7%
C
24.1%
Python
1.7%
CMake
1.3%
Java
1%
Other
2.8%