120 lines
6.9 KiB
XML
120 lines
6.9 KiB
XML
<?xml version="1.0"?>
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<!--
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build commands
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[RadiantPath]: path to Radiant .. C:\Program Files\Gtkradiant
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[EnginePath]: path to the engine .. C:\quake3\ C:\Program Files\Quake III Arena\ /usr/local/games/quake3/
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-->
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<project version="2.0">
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<var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game quake3 -fs_basepath "[EnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
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<build name="Q3Map2: (single) BSP -meta">
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<command>[q3map2] -meta "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (single) -vis">
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<command>[q3map2] -vis "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (single test) -vis -fast">
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<command>[q3map2] -vis -fast "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (single test) -light -deluxe -faster">
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<command>[q3map2] -light -deluxe -faster "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (single test) -light -deluxe -fast">
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<command>[q3map2] -light -deluxe -fast "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (single) -light -deluxe -fast -super 2">
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<command>[q3map2] -light -deluxe -fast -super 2 "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (single) -light -deluxe -fast -super 2 -filter">
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<command>[q3map2] -light -deluxe -fast -super 2 -filter "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (single) -light -deluxe -fast -super 2 -filter -bounce 8">
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<command>[q3map2] -light -deluxe -fast -super 2 -filter -bounce 8 "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (test) BSP -meta, -vis, -light -deluxe -fast -filter">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -deluxe -fast -filter "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (test) BSP -meta, -vis -fast, -light -deluxe -fast -super 2 -filter">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt -fast "[MapFile]"</command>
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<command>[q3map2] -light -deluxe -fast -super 2 -filter "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (final) BSP -meta, -vis, -light -deluxe -fast -filter -super 2">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -deluxe -fast -filter -super 2 "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (final) BSP -meta, -vis, -light -deluxe -fast -filter -super 2 -bounce 8">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -deluxe -fast -super 2 -filter -bounce 8 "[MapFile]"</command>
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</build>
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<build name="Q3Map2: (simulate old style -light -deluxe -extra) BSP -meta, -vis, -light -deluxe -super 2">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -deluxe -super 2 "[MapFile]"</command>
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</build>
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<separator />
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<build name="Final: (Xonotic default)">
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<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill "[MapFile]"</command>
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<command>[q3map2] -minimap "[MapFile]"</command>
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</build>
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<build name="Final: '-light + -dirtscale 2' (Xonotic approved)">
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<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -dirtscale 2 "[MapFile]"</command>
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<command>[q3map2] -minimap "[MapFile]"</command>
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</build>
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<build name="Final: '-light + -bounce 8' (Xonotic approved)">
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<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 "[MapFile]"</command>
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<command>[q3map2] -minimap "[MapFile]"</command>
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</build>
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<build name="Final: '-light + -bounce 8 -dirtscale 2' (Xonotic approved)">
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<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -lightmapsearchpower 3 -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 512 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]"</command>
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<command>[q3map2] -minimap "[MapFile]"</command>
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</build>
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<separator />
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<build name="Test: '-light + -bounce 8 -dirtscale 2 lightmap size 1024 - Phong shaded' (Doombringer Test)">
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<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -lightmapsearchpower 3 -shade -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 1024 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]"</command>
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<command>[q3map2] -minimap "[MapFile]"</command>
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</build>
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<build name="Test: '-light + -bounce 8 -dirtscale 2 lightmap size 2048 - Phong shaded' (Doombringer Test)">
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<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -lightmapsearchpower 3 -shade -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 2048 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]"</command>
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<command>[q3map2] -minimap "[MapFile]"</command>
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</build>
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<build name="Test: '-light + -bounce 8 -dirtscale 2 lightmap size 4096 - Phong shaded' (Doombringer Test)">
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<command>[q3map2] -meta -v -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -lightmapsearchpower 3 -shade -deluxe -patchshadows -randomsamples -samples 4 -lightmapsize 4096 -fast -fastbounce -dirty -bouncegrid -fill -bounce 8 -dirtscale 2 "[MapFile]"</command>
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<command>[q3map2] -minimap "[MapFile]"</command>
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</build>
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<separator />
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<build name="convert to .OBJ for modelling apps">
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<command>[q3map2] -meta -v -patchmeta "[MapFile]"</command>
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<command>[q3map2] -convert -format obj "[BspFile]"</command>
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</build>
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<build name="convert to .OBJ for mapping">
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<command>[q3map2] -meta -v -patchmeta "[MapFile]"</command>
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<command>[q3map2] -convert -format obj -shadersasbitmap "[BspFile]"</command>
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</build>
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<build name="convert to .OBJ for modelling apps (quick and dirty)">
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<command>[q3map2] -convert -format obj -patchmeta "[MapFile]"</command>
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</build>
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<build name="convert to .OBJ for mapping (quick and dirty)">
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<command>[q3map2] -convert -format obj -patchmeta -shadersasbitmap "[MapFile]"</command>
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</build>
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<separator />
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</project>
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