54 lines
2.1 KiB
XML
54 lines
2.1 KiB
XML
<?xml version="1.0"?>
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<!--
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build commands
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[RadiantPath]: path to Radiant .. C:\Program Files\Gtkradiant
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[EnginePath]: path to the engine .. C:\quake3\ C:\Program Files\Quake III Arena\ /usr/local/games/quake3/
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-->
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<project version="2.0">
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<var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game quakelive -fs_basepath "[EnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
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<var name="mbspc">"[RadiantPath]mbspc.[ExecutableType]"</var>
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<build name="Single: bsp">
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<command>[q3map2] -meta "[MapFile]"</command>
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</build>
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<build name="Single: vis">
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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</build>
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<build name="Single: light">
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<command>[q3map2] -light -fast "[MapFile]"</command>
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</build>
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<separator />
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<build name="[test] quick and very crude">
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<command>[q3map2] -meta -samplesize 64 "[MapFile]"</command>
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<command>[q3map2] -vis -fast -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -fast -nogrid "[MapFile]"</command>
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</build>
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<separator />
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<build name="(Final)">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[q3map2] -vis "[MapFile]"</command>
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<command>[q3map2] -light -fast -patchshadows -samples 2 -filter -bounce 8 "[MapFile]"</command>
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</build>
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<build name="QL-Official">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[q3map2] -vis "[MapFile]"</command>
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<command>[q3map2] -light -bounce 8 -fastbounce -dark -dirtdepth 32 -dirtscale 3 -dirty -patchshadows -samples 3 -scale 1.2 -shade -cpma "[MapFile]"</command>
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</build>
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<separator />
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<build name="convert to .ASE">
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<command>[q3map2] -meta -patchmeta "[MapFile]"</command>
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<command>[q3map2] -convert -format ase -shadersasbitmap "[BspFile]"</command>
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</build>
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<build name="convert to .OBJ">
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<command>[q3map2] -meta -patchmeta "[MapFile]"</command>
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<command>[q3map2] -convert -format obj -shadersasbitmap "[BspFile]"</command>
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</build>
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<separator />
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<build name="make .pk3">
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<command>[q3map2] -pk3 -png "[BspFile]"</command>
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</build>
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<build name="make .aas">
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<command>[mbspc] -forcesidesvisible -optimize -bsp2aas "[BspFile]"</command>
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</build>
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</project>
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