Allow transparent surfaces on misc_models to be made solid when clipmodel bitflag is enabled.

This commit is contained in:
jal
2010-04-21 19:11:50 +02:00
parent 7e29447498
commit d5283a9692

View File

@@ -429,8 +429,7 @@ void InsertModel( char *name, int frame, m4x4_t transform, remap_t *remap, shade
/* temp hack */
if( !si->clipModel &&
((si->compileFlags & C_TRANSLUCENT) || !(si->compileFlags & C_SOLID)) )
if( !si->clipModel && !(si->compileFlags & C_SOLID) )
continue;
/* walk triangle list */