Garux
7ca7a54fe6
Q3map2:
...
fix * q3map_remapshader remaps anything fine, on all stages (effect is: postrenaming shader when things are have been done)
* typo at -dirtmode
Radiant:
misc...
* translucent textures are visible, while selected, too; +matching trans polys are visible simultaneously
2017-08-01 13:32:31 +03:00
Garux
9fed37bae0
Q3map2:
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* native surfaceparm noob support (no -custinfoparms needed)
* -noob in bsp phase: assign surfaceparm noob to all map surfaces
* surfaceparm ob: skip assigning surfaceparm noob with -noob on that
* farplane modes: radius+radius, origin2origin, exact (add r/o/e to the number to enable), < 0 works too
* samples+filter - enabled again, makes sense
* -vertexscale
* fixed -novertex, (0..1) sets
* quick q3map_novertexlight (?)
* fixed _clone _ins _instance (_clonename)
* -nolm - no lightmaps
* ent keys aliases:_sa - shadeangle;_ss - samplesize
* -shift N -shift X Y Z: shift whole map to some coords
* more fogs (256) (ingame appearence lots of ones might be bugged due to engine arrangement, needs testing)
* q3map_remapshader remaps anything fine, on all stages (effect is: postrenaming shader when things are have been done)
* fixed 'unknown argument 1' at -lightanglehl
* -nocmdline writting to worldspawn
Radiant:
binds...
* wasd camera binds, c - deSelect, z - delete
* ExpandSelectionToEntities - shift+e
* make detail - alt+d
* arbitrary rotation - shifr+r
* arbitrary scale - ctrl+shift+s
misc...
* fit width, fit height butts in surf inspector (for trims) (saves scales ratio)
add old TODO with ideas
2017-08-01 13:26:50 +03:00
Stijn Buys
a2681ec7ca
Cleaned up comments.
2013-06-25 22:00:02 +02:00
Stijn Buys
c4901d2532
Makes the texture layout dialog remember last used values, corrects x entry not having its value selected when showing the dialog.
2013-06-25 21:32:49 +02:00
Rudolf Polzer
590aae45b1
more pointers
2013-01-14 12:03:08 +01:00
Rudolf Polzer
80d17ccf4d
add a missing cast
2013-01-14 11:59:24 +01:00
michaelb
1f0271a988
fix invalid use of <glib/...> headers
2012-04-09 09:44:35 +02:00
Rudolf Polzer
e4287c28bb
my own uncrustify run
2012-03-27 12:03:21 +02:00
Rudolf Polzer
0d10413fe0
fix how glib is included
2012-03-01 14:43:00 +01:00
Rudolf Polzer
6bc28ad466
Merge remote-tracking branch 'origin/ailmanki/et-engineaftercompile'
2012-03-01 12:15:33 +01:00
ailmanki
2b0e61ede1
Fix for the fix
2012-02-26 11:24:30 +01:00
ailmanki
2af0e49fc3
Fixed map not starting after compile in Enemy-Territory.
2012-02-26 11:11:19 +01:00
Rudolf Polzer
95e8ef16a2
fix another import bsp bug
2012-02-19 18:39:03 +01:00
Rudolf Polzer
043b4d7705
fix import decompiling
2012-02-19 18:27:45 +01:00
Rudolf Polzer
a4ac339ea7
support for separators in build menu
2012-01-13 21:44:52 +01:00
Rudolf Polzer
ffae4a0feb
explain BP mode
2011-11-12 12:25:30 +01:00
Rudolf Polzer
2f60e8694a
make dialogs for all "Xact" spheres/cones/cylinders
2011-10-07 14:06:03 +02:00
Rudolf Polzer
9032995bd3
refactor DoNewPatchDlg
2011-10-07 12:35:50 +02:00
Rudolf Polzer
bf8fb3fc0b
also support XactCone and XactSphere
2011-10-07 12:15:18 +02:00
Rudolf Polzer
66cbc01bb8
Experimental: add "XactCylinder" to make a better patch cylinder
2011-10-07 11:56:48 +02:00
Rudolf Polzer
9c436e5a25
why was this commented out - broke modelscale
2011-10-01 22:10:43 +02:00
Rudolf Polzer
b25aa8735d
Revert "fix invert selection logic", as that fix made other cases worse
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This reverts commit 4cd61dfa7d .
2011-08-19 15:53:30 +02:00
Rudolf Polzer
4cd61dfa7d
fix invert selection logic
2011-06-30 13:34:23 +02:00
Rudolf Polzer
f937a371cc
more errors
2011-05-16 14:57:14 +02:00
Rudolf Polzer
3e7f1b162f
fix some compile errors on win32
2011-05-16 14:46:06 +02:00
Rudolf Polzer
dec339b67c
fix GetProcAddress usage
2011-05-16 06:37:38 +02:00
Rudolf Polzer
2ceb6c1c5a
Merge branch 'master' of git://git.xonotic.org/xonotic/netradiant
...
Conflicts:
tools/quake3/q3map2/path_init.c
2011-05-15 22:28:13 +02:00
Rudolf Polzer
32c2fd3b62
radiant: make shift-middle, and ctrl-middle also paste
...
not only shift-ctrl-middle
2011-05-15 22:18:14 +02:00
Rudolf Polzer
1e5ac483a5
get SHGetKnownFolderPath the right way
2011-05-03 08:09:22 +02:00
Rudolf Polzer
5725b104cc
improve path finding logic
2011-05-01 21:17:23 +02:00
Rudolf Polzer
5f5eea8067
also support SavedGames on Win32
2011-05-01 21:06:13 +02:00
Rudolf Polzer
f2ba0cbb0a
support passing the home path to q3map2 as -fs_home (home dir only, ends with /. to request a dotdir name) and -fs_homepath (full path, including /.gamename)
2011-05-01 18:49:33 +02:00
Rudolf Polzer
a15293c86f
untested changes so DP might work with this again. Who knows if they even compile.
2011-04-29 10:55:57 +02:00
Rudolf Polzer
44bf9ab0e0
add a missing variable
2011-04-20 17:58:23 +02:00
Rudolf Polzer
35680f96d5
add the #include here too
2011-04-20 17:57:26 +02:00
Rudolf Polzer
9b15142ec2
q3map2: use "My Games" directory if exists on Win32
2011-04-20 17:44:27 +02:00
Rudolf Polzer
5b8b0dd6b2
if we get empty brushes in CSG subtract, don't complain, just don't insert the new brush (as this can happen intentionally when a brush is entirely covered)
2011-02-27 07:18:02 +01:00
Rudolf Polzer
3cdbbcc748
allow game packs to override the default of brush primitives
2011-02-23 14:33:18 +01:00
Rudolf Polzer
de28d9de1d
Merge remote-tracking branch 'origin/divVerent/weird-shift-a'
2011-02-14 19:42:28 +01:00
Rudolf Polzer
6dce431cd0
fix foreground color in console window (patch by Nikoli)
2011-01-26 21:00:13 +01:00
Rudolf Polzer
73c9441a02
detect format error on Import..., and convert (as it was intended)
2011-01-21 23:34:25 +01:00
Rudolf Polzer
96d42ebc73
rename the DwmEnableComposition variable
2011-01-21 09:13:40 +01:00
Rudolf Polzer
c8524834a7
give ViewFront/ViewSide/ViewTop default shortcuts
2010-12-29 17:51:35 +01:00
Rudolf Polzer
a3aa889e15
explicitly use the -readmap option for converting
2010-12-28 13:50:57 +01:00
Rudolf Polzer
91d1810baf
make shift-a not always check classname, but check the current entity key if entity inspector is open
2010-12-22 17:38:33 +01:00
Rudolf Polzer
96854914dc
remove a LOT of unused symbols from qgl.cpp
2010-12-19 21:06:42 +01:00
Rudolf Polzer
03ff4dbbfe
in "GimpRadiant" mode, make the focused XY view the current one for nudgeSelection
2010-12-19 00:27:12 +01:00
Rudolf Polzer
0e0197b793
add [BspFile] to be used in compile command lines to explicitly refer to the .bsp
2010-12-14 22:08:25 +01:00
Rudolf Polzer
5d074cfc12
default to Arial 9 on Windows (NOT Courier New 8)
2010-12-11 14:53:23 +01:00
Rudolf Polzer
50218d2883
Revert "fix some more of the weird workarounds"
...
This reverts commit b8ef001e49 .
2010-12-11 14:52:52 +01:00