Commit Graph

453 Commits

Author SHA1 Message Date
Rudolf Polzer
32f2674d17 option -forcereadbsp for -convert to allow forcing the BSP reading code in the radiant build menu 2010-11-13 08:03:39 +01:00
Rudolf Polzer
cf84ba8be2 new light option -fill to improve lossy compression of lightmaps (should have no other impact) 2010-10-31 12:38:58 +01:00
Rudolf Polzer
62fdec79ee local variables ALSO work better when declared 2010-10-30 18:10:23 +02:00
Rudolf Polzer
b7a62893a4 add a floodlightDirectionScale value to the _floodlight key too (whatever it does) 2010-10-30 18:07:37 +02:00
Rudolf Polzer
39182c67ef no half lambert for xonotic please, it sucks ;) 2010-10-30 18:00:09 +02:00
Rudolf Polzer
020a3febce no need to artificially limit lightmap position for random supersampling 2010-10-30 16:37:04 +02:00
Rudolf Polzer
aa00101d5e dirtmapping: PROPERLY prevent hitting sky 2010-10-30 16:36:53 +02:00
Rudolf Polzer
4553078f35 better override lightSamplesInsist (-samples +1, +2, +3, +4 skip the samples preset loading) 2010-10-22 09:41:48 +02:00
Rudolf Polzer
91ea2ae81c be more verbose about randomsamples presets 2010-10-22 09:36:40 +02:00
Rudolf Polzer
d1e3042389 support search box size in randomsamples too (although useless) 2010-10-22 09:35:41 +02:00
Rudolf Polzer
10dfced6cb -randomsamples: special handling of -samples 1, 2, 3, 4 as quality presets (to be more consistent with typical -samples use) 2010-10-21 20:35:35 +02:00
Rudolf Polzer
cc6bdd4869 Merge branch 'master' of ssh://icculus.org/netradiant 2010-10-14 10:07:39 +02:00
jal
8c7ca79ef5 Ignore transparent surfaces when floodlighting 2010-10-13 16:26:28 +02:00
Rudolf Polzer
05b62ff70f warn on wrong -convert use, always allow .map input 2010-10-09 21:54:55 +02:00
Rudolf Polzer
cf1b60d899 don't write the bsp twice when pseudo compiling 2010-10-09 21:29:15 +02:00
Rudolf Polzer
6980df0b21 EXPERIMENTAL: make the pseudo compiler able to output a .bsp file:
q3map2 -game xonotic -convert -format xonotic filename.map
note that this is a quite bad compile (no tjunctions, no models, nothing, but lightning fast)
2010-10-09 21:22:22 +02:00
Rudolf Polzer
af9f1a2e22 add missing EndBSPFile() call 2010-10-09 19:47:13 +02:00
Rudolf Polzer
8442ecbb14 .ase also works from .map! 2010-10-09 19:37:43 +02:00
Rudolf Polzer
1b73f1f78b the decompiler now can convert .map files too 2010-10-09 19:28:19 +02:00
Rudolf Polzer
205771e916 initial code for converting .map to .map 2010-10-09 18:25:19 +02:00
Rudolf Polzer
43f30dc837 fix issues with embedded models 2010-10-08 20:38:30 +02:00
Rudolf Polzer
b56cb7b42e properly export texdef origin brushes 2010-10-08 06:30:36 +02:00
Rudolf Polzer
266de1d7bb fix "bad texdef" 2010-10-08 06:22:47 +02:00
Rudolf Polzer
b5c33b5fd7 decompiler now outputs somewhat correct texdef 2010-10-07 21:04:54 +02:00
Rudolf Polzer
e5e8f67120 break break break ;) 2010-10-07 17:56:41 +02:00
Rudolf Polzer
f5fc3cd9f9 fix compile errors 2010-10-07 17:43:05 +02:00
Rudolf Polzer
c5745ac942 experimental non-BrushPrimit map decompiling (probably won't even compile yet) 2010-10-07 17:38:45 +02:00
Rudolf Polzer
18c11bf55e YEAH! I think this fixes the lightmaps-of-patches bug! 2010-10-05 18:50:24 +02:00
Rudolf Polzer
cadab3422e more warnings 2010-10-05 15:06:52 +02:00
Rudolf Polzer
d5a9782200 fix some more warnings 2010-10-05 15:04:45 +02:00
Rudolf Polzer
4487b4d44f fix "ExpandPath called without qdir set" as qdir is never set in Xonotic/Nexuiz/any other nonquake 2010-10-05 11:24:42 +02:00
rpolzer
5ec3a47e10 q3map2 is now waring free 2010-10-05 10:57:07 +02:00
rpolzer
5f1f257a1c add a missing VectorClear 2010-10-04 10:48:22 +02:00
Rudolf Polzer
4c13f31535 use a Gaussian-like random distribution for random subsampling 2010-10-03 21:14:54 +02:00
Rudolf Polzer
02d17b50a7 also subsample the deluxemap (this was forgotten all the time!) 2010-10-03 20:50:09 +02:00
Rudolf Polzer
61d0c06cc6 option -randomsamples: makes -samples use adaptive random subsampling (only subsamples near edges, uses random distribution for luxels then) 2010-10-03 20:23:14 +02:00
Rudolf Polzer
8ff9eafc50 fix bugs in skin load code 2010-10-01 12:13:36 +02:00
Rudolf Polzer
5c389d3f8a fix segfault 2010-10-01 11:55:29 +02:00
Rudolf Polzer
43b05f81bc skinfiles: use the VFS 2010-10-01 11:49:38 +02:00
Rudolf Polzer
7b7d0471b6 fix warnings 2010-10-01 11:29:51 +02:00
Rudolf Polzer
3dd2ff55b1 support .skin files for models (modelname_<n>.skin) like Q3A and DP 2010-10-01 11:29:51 +02:00
Rudolf Polzer
1773a1823c Merge branch 'master' of ssh://git.xonotic.org/netradiant 2010-09-27 09:58:57 +02:00
Rudolf Polzer
20eed03c3f remove some unused code 2010-09-27 09:58:50 +02:00
Rudolf Polzer
511f7bd2c2 remove some debug code that is potentially dangerous 2010-09-27 09:58:22 +02:00
Rudolf Polzer
30a8c2c22c more deluxemap+surfacelight fixes 2010-09-23 08:30:17 +02:00
Rudolf Polzer
c13784bc3a force subsampling only where REALLY needed 2010-09-22 08:49:43 +02:00
Rudolf Polzer
382e2da9a0 fix compile error 2010-09-22 08:28:00 +02:00
Rudolf Polzer
d14718daef force going all the way down when subsampling grates 2010-09-22 08:26:54 +02:00
Rudolf Polzer
fd6d38c979 force the first stage of subsampling on luxels that are hit through an alphashadow surface 2010-09-22 08:22:26 +02:00
Rudolf Polzer
33dae6db13 try to help subsampling with grates 2010-09-22 07:28:51 +02:00